Played your demo on stream and I thought it was really good! I loved the art style and movie aesthetic. The box also a very unique personality. I hope you continue the game!
I loved this demo. The "yes, and" improv style dialogue is fun and engaging. It really captures the feeling of watching someone you sort of/don't really know go on a bizarre rant while you just sit there and nod awkwardly. The sketchy, vintage neon style is very pleasing to look at and pairs really well with the sharp monochrome "pick your dialogue menu" (as well as the glitches and static). I also loved watching the dialogue menu/ title screen break down as i achieved all the endings. I found myself watching everything closely to see what changed between runs. my only critiques are that the game runs very slowly (at least on my PC), and made it difficult to navigate. I ended up accidentally skipping through dialogue trying to overcompensate. Also, the cursor kept drifting down during the dialogue selections. Other than that, I really enjoyed this demo and I am excited to see where this project goes next!
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Played your demo on stream and I thought it was really good! I loved the art style and movie aesthetic. The box also a very unique personality. I hope you continue the game!
This was a lot of fun and really am interested in seeing what is done for a longer game. The style and choices made for the game are great.
I loved this demo. The "yes, and" improv style dialogue is fun and engaging. It really captures the feeling of watching someone you sort of/don't really know go on a bizarre rant while you just sit there and nod awkwardly. The sketchy, vintage neon style is very pleasing to look at and pairs really well with the sharp monochrome "pick your dialogue menu" (as well as the glitches and static). I also loved watching the dialogue menu/ title screen break down as i achieved all the endings. I found myself watching everything closely to see what changed between runs. my only critiques are that the game runs very slowly (at least on my PC), and made it difficult to navigate. I ended up accidentally skipping through dialogue trying to overcompensate. Also, the cursor kept drifting down during the dialogue selections. Other than that, I really enjoyed this demo and I am excited to see where this project goes next!